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Wot marder ii tips to lose weight: [Mechanics] WoT Camo and Vision Mechanics Guide

Instead of sitting on a hill with this tank, use your speed and mobility to keep up with friendly tanks and provide them with supporting fire to help their advance.

William Murphy
Monday, December 26, 2016
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  • It has mm of penetration and deals average damage per shot. The higher alpha helps too in a pinch when you need to close distances too.

  • A Camouflage Net is highly desirable. If I have a bad night in higher tiers.

  • This is not because the Jpanthers guns cannot penetrate tier 9s and 10s which they actually can depending on the target tank.

World of Tanks Weak Spots, Tank Guides, and Tips

So long, it should be noted, that loze large guns don't have any real suppressive power: they take a shot and, regardless of results they are open and vulnerable for enough time for a medium or a group of tanks to push up and focus fire them without any recourse. The overall mobility is quite good, although the top speed and reverse speed are fairly low. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

You can never spot a vehicle further away than m, the game engine performs no spotting checks past this boundary. But that sound By order of Adolf Hitler in Novembera number of Jagdpanzer 38 t s were refurbished straight from the factory with a Keobe flamethrower and accompanying equipment instead of the normal gun. Spotting range is calculated as follows:. For example, your aiming time is shorter as your Gunner's skill level increases.

Due to its size, it has mediocre camouflage value on par with same tier mediums and thus it is easy to be spotted. Against t5s it can also be used as an assault vehicle, though armor angling should be required. Shots viewed by opposing team with the turret facing the origin of the shot from an undiscovered tank:. Higher draw distances will limit framerate if your computer is on the slower side but unless your framerate is low you should always opt for the highest draw distance available.

Equipping Your Tank

Once there, fade into the scenery. Inferior to Jagdpanther II in terms of agility. Your only hardpoint is the casemate, at mm sloped back at 60 degrees, it is a very tough nut to crack.

  • The penetration indicator is an option to the gun marker in your aiming reticle - enabled by default - which uses an easy colour code to help you evaluate whether you will be able to penetrate the target's armour in the location you are aiming at and with the shell you have loaded.

  • Its high camo value makes it hard to spot, so you can stay hidden until the moment you fire.

  • See above for how effective view range can be calculated.

  • I often rapid fire at long range regardless of how lousy my hit chances are so I have a really baaaad hit ratio in it.

Remember me. The flame projector was encased in a metal shield reminiscent of that of a gun barrel, and easily prone to damage. Your lower glacis and turret are your main weak spots frontally. This proved popular with crews, though to reload the gun, a crewmember needed to expose themselves to enemy fire.

Gun With marcer average penetration of mm, Marder II is able to punch through most of tanks armor. It can fit and perform adequately in pretty much every situation. However do note that its weaknesses which is its tall stature and poor hull armor. This is also the best gun available on the Pz.

Parameters

The stock grind is also very painless and overall is an easy tank to fully upgrade. Handbrakes have been added to tanks allowing for more complex maneuvers. The Leopard is very similar to the Luchs in many ways. Every shell in the game has its own trajectory and flight speed, and you often need to consider them while manually aiming, but since the game does not tell you these parameters, they are best learned from experience.

Whichever gun you choose, try and play it as an ambush tank. Although losr Wehrmacht succeeded in most operations due to superior tactics, morale, and supply, it lose weight few anti-tank weapons capable of successfully engaging these vehicles at normal ranges. The fast aiming gun allows you to minimize your time standing still. With the shorter reload of the mm gun the JT is capable of running sustained fire on targets in the open, and doing so allows it to rake in more damage overall than the single-shot cannons while simply being a more flexible weapon.

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Since this second calculation is based on the wot marder ii tips to lose weight reduced damage potential, its result is typically zero, i. Overall it plays like many low tier German tanks in that it has bad armor, decent mobility, and good guns. Wait a moment The most effective JT either is in the second line sniping what forward spotters see, or immediately in front of an opponent, facehugging and annihilating them. Sturer Emil Tier 7 Tier 7 brings the Sturer Emil which does not carry over the previous guns once again but that is not a huge issue.

Must have taken ages to write that up, it would be a shame for GDs usual threads to bury it, i'd link it in my sig if i were you OP, that way it can always be found easily. When the enemy main force is destroyed, you can switch to another role: Assault gun. Join the community More than , players. Few tanks of the same tier can deal with multiple targets and stay nearly invisible to the enemy. A, B, C and the newly produced Ausf.

  • Make a push for the

  • It plays very differently from the Marder II, mainly in that it features very bouncy frontal armour - but it doesn't get the powerful top gun Marder II had. Webtroll, on Mar 01 -said: i use coated optics, a net and binoculars most of the time; good view range stationary or on the move.

  • Finally research the top gun and you are set!

  • Even against many tier 7 tanks, the 7,5cm gun will still be able to defeat its targets frontally.

  • Good hunting! The 76mm gun is a "Reach out and touch someone" must-have!

  • The stats of your tank as they are shown in the garage iii in the tech trees, i. Its main failings were comparatively thin armor, limited ammunition storage, as well as torsion-bars and drive wheels that were prone to failure due to the increased weight of the Hetzer body on the Type 38 t suspension.

Note further that the values displayed in game are just approximations because either the actual values are rounded to the nearest integer, or only the integer part is shown without any rounding. E You do gain a substantial gun performance boost and also a fair bit of mobility. And an experienced player will not even bounce you even if you angle.

The Marder's weaknesses were mainly related to tips. Additionally, the Jagdpanzer has a very good camo value and when properly hidden remaining far enough behind bushes that any shot will not break camouflage can lay on the DPM from afar without any risk of return fire. Equipped with the top engine and mm gun, however, this TD can still be played as a sniper, but also able to brawl and out-DPM the enemy if necessary. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance. There are many ways to play Marder II.

For each target the spotting range ti;s calculated individually according to the following formula:. Coming from the Vk When you are near the top of the list the 2 cm shines and allows you to focus on dealing damage more than just scouting. The exact damage rate depends on the tank but is not displayed in game. The tank is based on a Tiger II hull and carries the engine in the front.

The problem with the Jagdtiger? Use this speed to stay far from combat and relocate efficiently. Tank specific coefficient, assumed to be 1 for all tanks except the Churchill III. Two friendly vehicles can communicate if they are no further away from each other than the sum of their respective radio ranges also called signal ranges.

While most of the other tank destroyers of its tier feature high penetration guns, the Jagdpanzer IV does not get any better penetration than its predecessor, the StuG III Ausf. Due to its size, it has mediocre camouflage value on par with same tier mediums and thus it is easy to be spotted. It is recommended to equip the Binocular Telescope to enhance its view range, which can be key to winning in small maps such as Province. The overall mobility is quite good, although the top speed and reverse speed are fairly low. This was my most favourite tank line to go down. Luckily this TD has pretty good armour.

Configuration

The drivers view port is the sole weak point here, which is pretty small in itself. Additionally, the lower glacis plate is significantly thinner than the thick weighht glacis, so that the Hetzer's front is quite sturdy, but at the same time far from invulnerable. The improved system allows the time to be decreased for autoreloading the next shell upon firing the loaded shell when the corresponding indicator is displayed. Please note that any tank you will meet on your way has a significantly shorter view range compared to yours — so try to keep enemies at a distance.

So this may count as an evidence, but not a proof. Great guide, a must read! Every shot you take is dispersed randomly around the center of your aiming reticle, i. You can never spot a vehicle further away than m, the game engine performs no spotting checks past this boundary. Otherwise it remains hidden to you unless spotted by another vehicle on your team that you are in radio communication with. Since version 0.

Thus it will usually not be a perfect circle but an oval wweight. The higher alpha helps too in a pinch when you need to close distances too. While the penetration indicator is an invaluable tool in discovering a target's weak spots, always be aware of its limitations. View Range has no relevance of its own, its only purpose is to serve as a factor for calculating the spotting range. Jagdpanther : Oh baby!

  • Your armor is great against tier 8 or under tanks. The Tiger P starts off with a relative easy stock grind since the engines and 8.

  • The Marder's weaknesses were mainly related to survivability. One of the main advantages of this machine was its good mobility and ability to cross terrain the engine had about hp but it could run over almost anything.

  • Don't expect it to work every battle because there's arty and people spamming HEAT all the time and stupid team mates that just don't get it.

  • Adding binoculars to further increase sniping ability is recommended. Watch us on YouTubesubscribers.

Shouldn't this be pinned in the German TD section? Since its reload is long and since the tank - even with clutch braking - turns rather slowly it wof tanks around it to keep its flanks clear and prevent enemies from rushing it once it has fired. The only advantages you have is a little more HP, a better 5cm, and more health over the Luchs. The gun also is upgraded to give you more damage potential but it still lacks behind other tier 10 mediums. Given that the game has over 50 complete tank lines that span from tier 1 to tier 10 you have a wide array of tanks at your disposal.

Great fun, it's one of my favorite "go to" vehicles when I get tired of higher-tier games. However if you will take part in a high-tier battle you can bring your team a significant benefit without even firing the gun. Due to its size, it has mediocre camouflage value on par with same tier mediums and thus it is easy to be spotted. Annoying, I know.

Ammunition

The JT is a relatively one-dimensional tank that uses several facets in pursuit of that. Pros and Cons. Gun With an average penetration of mm, Marder II is able to punch through most of tanks armor. Once there, fade into the scenery.

The stock Ji isn't terrible. Watch us on YouTubesubscribers. Additionally, the lower glacis plate is significantly thinner than the thick upper glacis, so that the Hetzer's front is quite sturdy, but at the same time far from invulnerable. The side and back armor are very thin, so if it is flanked it will be destroyed without mercy.

This Marder II had a redesigned widened fighting compartment and used the German 75mm Pak 40 anti-tank gun. The mini repair kit is tips credits and very handy, especially on heavy tanks. The Jagdpanzer E suffers a quite a bit on random matches, where you may find teams that will leave you on your own, or insist on advancing when you aren't even near a good position for shooting. Although the Wehrmacht succeeded in most operations due to superior tactics, morale, and supply, it had few anti-tank weapons capable of successfully engaging these vehicles at normal ranges. The fast aiming gun allows you to minimize your time standing still. Compared to many TDs at these tiers, the JT seems to be a less damaging tank, what with its later damage-per-shot rating, when many other tier IX and especially tier X TDs are doing or more.

Sign in anonymously. Every shell in the game has its own trajectory and loze speed, and you often need to consider them while manually aiming, but since the game does not tell you these parameters, they are best learned from experience. The grind is not to bad starting off and moving through this tank. Additionally, the lower glacis plate is significantly thinner than the thick upper glacis, so that the Hetzer's front is quite sturdy, but at the same time far from invulnerable. The sides and rear armor do pose problems if enemy tanks flank you.

So long, it should be noted, that most large guns don't have any real suppressive power: they take a shot and, regardless of results they are open and vulnerable for enough time for a medium or a group of tanks to push up and focus fire them without any recourse. Use your gun to take out the tanks your allies are having trouble with; your gun's high penetration can shear through nearly any tank if aimed correctly. The vehicle saw wide use on the Eastern Front; fromit also fought in Italy and on the Western Front. Wait a moment Suggested Equipment. With an average penetration of mm, Marder II is able to punch through most of tanks armor. The figure is shown as an average.

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Its especially useful for repairing a damaged engine which would tups slow you down a lot. These early Marder II's had a very high silhouette 2. One of the answers were Tank Destroyers. II, and fitted with a powerful gun. Tank Discussion. The first three slots are for modules mounted on the tank and the next three are for consumables.

Historical Gallery. View Source View history. The side and back armor are very thin, so if it is flanked it will be destroyed without mercy. Just try to hit their side armor and the KVs will be completely defeated.

As mentioned above, you can not only damage a vehicle's armour, but also its modules and crew. Your only hardpoint is the casemate, at mm sloped back at 60 degrees, it is a very tough nut to crack. Additionally, you can use gold to convert vehicle specific experience to free experience. Following at tier 5 is the Pz. You can also damage a target by ramming it. My favorite TD!

Tank Destroyers. Pros and Cons Pros: Excellent wlt and damage As wot marder ii tips to lose weight as it stays still and behind several shrubs, it is a very sneaky vehicle Huge gun arc - Especially on the right side 57 degrees total Cons: Feeble armor on gun shield Horrible aiming time Abhorrent accuracy Sluggish traverse speed Huge reticle bloom Performance The Marder II is essentially a downgraded Marder 38T shoehorned into Tier III. The 4. However, the stock engine is equal to crap, making the stock Hetzer extremely slow. Chiyeko 17 Posted Feb 26 - First lieutenant.

The EU forum has posted tips and tricks for playing the Marder II tank destroyer which is posted here within the spoiler. Unless playing as artillery, armor piercing AP is going to be the main ammunition. Given these traits, the Jagdpanzer IV with the 8,8 cm excels very much as an assault gun, not a sniper. The 76mm gun is a "Reach out and touch someone" must-have!

  • Regardless of elevation there can also be situations where you do have line of sight on the target and can place a shot, but you cannot see the target's red outline. A Camo Net helps a lot, and a Rammer is practically needed with the 10,5 cm.

  • Due to its size, it has mediocre camouflage value on par with same tier mediums and thus it is easy to be spotted. Remember that visibility is your huge advantage.

  • Replays : What follows will be a selection of replays showcasing the potential this tank has.

  • The map itself is a cube, and every object within that map cube is drawn within an invisible circle centred on and aligned to your view point.

One weighg the main advantages of this machine was its good mobility and ability to cross terrain the engine had about hp but it could run over almost anything. Once some faster enemies have been eliminated, you can start hunting for the main force — usually heavy tanks. I won a new award with it the other day: Raider - capture base and remain undetected for the whole match. This Marder II had a redesigned widened fighting compartment and used the German 75mm Pak 40 anti-tank gun. This is quite intimidating, as it's almost half the HP on most tier X tanks. Suggested Equipment. It works rather good however and the Marder carries enough ammo for that style.

System Requirements. The side and back armor are weihht thin, so if it is flanked it will be destroyed without mercy. Crossing my fingers that the upcoming new German TD line of glass cannons will play in the higher tiers the way this one does in T3. However, remember to only resort to this tactic when absolutely needed, as in self defense situations. Vehicle Comparison 0 arrow. There are some drawbacks to the JT though: the mobility and lack of effective armor.

Show poll. Remember me. Mobility does take a small hit but you are still fairly quick.

Both guns pack high wot marder ii tips to lose weight and good penetration no gold rounds needed on top gun! The map itself is a cube, and every object within that map losd is drawn within an invisible circle centred on and aligned to your view point. The armor on the D. DPM sees a huge increase from 1, to 2, with equipment. I hope many players will read this. Hetzer Tier 4 Tank Destroyer The Hetzer sports a decent amount of armor especially the frontal armor which is excellent for the tier and is a tad more sluggish due to that. Tiger improves accuracy a smudge and DPM as well.

The Jagdpanzer E takes another leap of size and lack of mobility. A Camouflage Net is highly desirable. Kpfw VII heavy tanks. Mzrder and Cons Pros: Superb firepower and accuracy Excellent acceleration and maneuverability Good camo rating Reasonable front armour that can bounce shots if they hit the sloped portions. This is also called leading the target. Richthoffen, on 12 September - PM, said:. How to use the gun: The tank carries 24 total shots.

A Camo Net helps a lot, and a Rammer is practically needed with the ik cm. If you intend to use the same crew on the Jagdtiger and Jagdpanzer E I would recommend the Ferdi strongly so you don't have a loader who is missing k xp in his training. Its configuration on the original Hetzer is fake. It can destroy the ammo racks of practically all t9 tanks and even some t10s as well.

  • Since version 0. Provided it is supported it can also be used as a front line assault vehicle.

  • The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record.

  • You can also place the Strategic View directly onto a certain battlefield area by holding Ctrl and right loe the desired location on the minimap. ImpactDistance is the distance between the point of impact of the shell and the point of impact between the explosion's blast and the target along a straight, unobstructed line.

  • Vulnerabilities The front armour is extremely slanted and this has a tendency to bounce a lot of shots almost every shot from your own tier or lower.

  • However, a thorough understanding of the game mechanics described above will help you minimize them. Pz Mk.

There are many ways to play Marder II. With an exceptional base DPM of over most others weighht its tier do not even reacha reload of under 6 seconds and a very respectable damage per shot, this is slightly offset by the mediocre penetration of only mm tier 6 medium level. Webtroll, on Mar 01 -said: i use coated optics, a net and binoculars most of the time; good view range stationary or on the move. The Hetzer's ammo rack is another problem since it's rather close to the top of this tank, making it quite vulnerable to artillery fire. Historical Gallery. It is ill-advised to engage in close quarters as its low HP and poor armor may result in a quick death.

The Sturmpanzer II has a much easier time hitting targets behind cover with a very good shell arc. It has stock 5 cm and woh 7. The 10,5 cm howitzer was actually fitted to a Hetzer with a modified fighting compartment. At tier 2 the grind is very quick and painless. Note that by default the right mouse button also enables Automatic Aiming, therefore it is recommended to assign a different mouse button or key to Automatic Aiming.

These improve maneuverability and along with it, your survivability and combat ability. It should be said that the mm casemate plate, mantlet, and 8 degrees of gun depression does make the JT quite good in a hull down position. The front armour is extremely slanted and this has a tendency to bounce a lot of shots almost every shot from your own tier or lower. There may be display issues in some browser versions.

Equipment : I run the weight with vents, rammer and an improved gun laying drive to be able to fire faster after coming around a corner. Arcade View is the default view mode that you load into battle with. Your DPM is low enough as it is and every missed shot will only wear it down more. You can use your mouse or the cursor keys to move the view around. Since its reload is long and since the tank - even with clutch braking - turns rather slowly it needs tanks around it to keep its flanks clear and prevent enemies from rushing it once it has fired.

Your location:. If that is not an option, keep your distance and wait for opportunities lose weight present themselves, a tier 10 that exposes their side to your from your position can still be penetrated! A shell will continue flying for ten times its caliber a mm shell will continue for 1 meter. I notice that newer tanks haven't been updated yet, like the T5 scouts or Patton. I hope this guide helped you understand the JPZ E better and maybe inspired you to grind the line. The armor penetration after ricochet will remain the same.

  • The vehicle was never named as such in official documents. The only downside is the lack of penetration and poor accuracy at longer ranges.

  • Select a region.

  • The main reason for technical limitations is server performance. The VK

  • The front armour is extremely slanted and this has a tendency to bounce a lot of shots almost every shot from your own tier or lower.

Its high camo value makes it hard to spot, so you can stay hidden until the moment you fire. I notice that you can also break a vehicle's track, but it'd still lose no hit points. Its role is to simply hammer away at the foes' hitpoints, one shell at a time. Characteristics are specified for Rapid mode.

You can even wolfpack with mediums and support them with your firepower if you want. Long range effectiveness? Best match for me was 10 kills, best match I've ever had. This is also referred to as a saving throw. Regardless of whether you can penetrate its frontal armour or not, it can do a lot of damage with the derp gun.

The E at tier 10 improves upon the E philosophy with one glaring hole. Suggested Equipment. Unlike in the other view modes, in strategic mode the aiming circle does adjust to terrain elevation and ballistic trajectory.

  • Gold ammo is a totally different story. Free experience can be used in the research of any vehicle instead of just the vehicle it was earned with.

  • Best match for me was 10 kills, best match I've ever had. It was armed with German 75mm PaK 40 gun.

  • Also it allows you to shoot tanks that face hug you in the roof.

  • Community Forum Software by IP. F chassis were used.

  • Jagdpanzer IV. The first Marder II Sd.

The stock grind is also very painless and overall is an easy tank to fully upgrade. I Ausf. As stated above, patience can be a virtue with the Ferdinand in these situations, wait for faster tanks to cross your line of fire or for them to expose themselves to a shot or two from your gun. For example, it makes no difference whether you barely penetrated or easily penetrated the target.

  • At tier 5 the two lines merge into the Grille spg.

  • The Marders were not assault vehicles or tank substitutes; the open top meant that operations in urban areas or other close-combat situations were very risky.

  • Its mm is very good for its tier yet caution is still required due to the fact that it has just hp. When the enemy main force is destroyed, you can switch to another role: Assault gun.

  • The figure is shown as an average.

  • Otherwise, staying hidden is key. Once the exact point of impact has been determined this way, the actual damage amount is determined as well as is the actual damage potential that the shell can now cause to the target.

It was armed with captured Soviet 7. After a few tries, I gave up on premium ammo. Inferior to Jagdpanther II in terms of agility. Additionally, the Jagdpanzer has a very good camo value and when maarder hidden remaining far enough behind bushes that any shot will not break camouflage can lay on the DPM from afar without any risk of return fire. But shouldn't that also reduce the hit points? There may be display issues in some browser versions. The best way to use the JT is to use situational awareness: pay attention to what everyone in front of you is focused on, make sure that you're not the focus of their attention, and then use that time gap to move from cover to cover.

By this point you should already know how to wot marder ii tips to lose weight your tank properly to increase your effective armour. The Marders were not assault vehicles or tank substitutes; the open top meant that operations in urban areas or other close-combat situations were very risky. After the Great War which saw years of attrition warfare, a completely new element had appeared: Tanks. It's not limited to sniping and supporting the main force like typical tank destroyers, but can also be used as a brawler and flanker if needed. The JT on the other hand excels at punishing a foe when they make the attempt to push forward.

It works rather good however and the Marder carries enough ammo for that style. With an exceptional base DPM of over most others of its tier do not even reacha reload of under 6 seconds and tips lose very respectable damage per shot, this is slightly offset by the mediocre penetration of only mm tier 6 medium level. Being an open-topped vehicle, the view range is pretty decent, so if you use a Camo Net, you should be able to see targets before they see you. In contrast with the KV-2s which only have a very low view range so they can be easily destroyed. In this tank destroyer you can fully utilize the benefits of the binocular telescope.

It is the last bad tank in this branch of the German techtree. In short: You are your teams hammer, go for damage and kill the most dangerous tanks first. It is best used by players experienced in the use or armor and who can estimate where they have to position themselves in order not to have their reload work agains them. Traditional DPM is calculated as the damage per shot times the rate of fire. Most go into this tank me included with low expectations and end up loving it once you get used to the penetration. Even slower than the Jagdtiger, this is a TD which should never be left alone, as all it takes is one rather mobile tank to flank you and mercilessly kill you.

The first three slots are for modules mounted on the tank and the next three are for consumables. Characteristics are specified for Rapid mode. It doesn't even weigh any more. Each shot deals on average just a bit over damage. Due to its size, it has mediocre camouflage value on par with same tier mediums and thus it is easy to be spotted. You have no real armor, so remaining hidden is key.

The higher alpha helps too in a pinch when you need to close distances too. The first wot marder ii tips to lose weight is typically due to the player yo the visual tracer effect - watching the battle's replay from a different angle will reveal it to you. Now to get a complete spotting example, let's add an example spotter with an effective view range of m. Even hull down this tank sucks at close range. Few tanks of the same tier can deal with multiple targets and stay nearly invisible to the enemy.

Your effective radio range depends on your vehicle's radio and on the effective marxer level of those crew members responsible for the Radio Operator role. This is a bonus and is not subtracted from the vehicle's experience. The real problem is its miserable HP pool and the fact that every 2nd shot will knock your engine out. This change was not immediately implimented to prevent disruption of production, but by springTatra diesel-powered Hetzers were emerging from factories.

How this is balanced in a game where wot marder ii tips to lose weight SuY has mm of penetration, hp more and deals almost twice the damage per shot is beyond me. VI e is the lowest tier German artillery. However, the grind is very painful since you severely lack any sort of firepower even with the top 5 cm gun and are merely a fly on the wall against any tanks above tier 4. Be aware that the heavy, sloped armor is increased in effectiveness at range - very few guns with mm penetration or less will penetrate you ever frontally and many guns higher than that also have a good chance of bouncing. The armor outside of the casemate front doesn't amount to more than mm effective, which is less than almost any tier 9 or 10 tank can do anyways. Again, with it being tier 3 it is a quick grind and you move very quickly through it.

If that is not an option, keep your distance and wait for opportunities to present themselves, a tier 10 that exposes their side to your from your position can still be penetrated! I notice that you can also break a vehicle's track, but it'd still lose no hit points. Gun With an average penetration of mm, Marder II is able to punch through most of tanks armor. Tank Destroyers. Please note that any tank you will meet on your way has a significantly shorter view range compared to yours — so try to keep enemies at a distance.

  • Most go into this tank me included with low expectations and end up loving it once you get used to the penetration. The HP pool is low though so best try to ambush enemies or get in their sides, you should be fine then and have a lot of fun.

  • In this tank destroyer you can fully utilize the benefits of the binocular telescope. My WoT tank reviews.

  • Reply to quoted posts Clear.

  • However do note that its weaknesses which is its tall stature and poor hull armor.

Follow the links for more details. Like other German tanks you are left with a brutal stock grind since you need to research the upgraded turret to get the needed armor to protect yourself from even puny tier 6 tanks. In other words, for a gun with 0. The light tank line for the German tree starts with the Pz. Since this is subject to latency as well, it is not entirely accurate either, but if you are having latency related problems it can be a good idea to use the server reticle and wait until server and client reticles match before you fire a shot.

Against other lights you can also ram them considering your tank weighs Percentage weight vote: 0. Still, a good damage and win rate. Pros and Cons Pros: Excellent traverse and acceleration on hard terrain AMX 13 90 or WZ will have extreme difficulty circling you Very powerful and accurate top gun Adequate stock gun and engine carries over from Jagdpanther makes stock grind pretty enjoyable Very strong superstructure Around mm effective, armour wise better at hull-down than Ferdinand Deceptively heavy, great for ramming mediums and light heavies Cons: Very tall, rather bad camo value for a TD Hull armor is very lacking Mediocre gun placement defeating 6. Instead, most modules have a specific chance not to take damage. Spotting Range is not a fixed value particular to your tank, but depends on the target you are spotting, its current position and situation.

The drivers view port is the sole weak point here, which is pretty small in itself. The Jagdpanther is a very good TD and, mounted with the mm gun, presents a serious threat to all enemies. IV Pz. You are viewing a news item in the old website format.

It also has bad camouflague values, so it is not particularly a good idea to rely on it. This tank starts mardfr slow like a lot of German tanks but the end result is a capable tier 5 tank. So the viewing distance straight ahead is always around while it's only to the sides? With a front and superstructure bolstered with mm of armor, as well as its powerful top gun, this tank functions very well as a hull down sniper. Your DPM also tumbles backwards to 1, which is lower than the G.

  • The easiest way to describe this tank is having better mobility and slightly more firepower. More than 2, vehicles were built by May

  • View range View range of m. The most effective JT either is in the second line sniping what forward spotters see, or immediately in front of an opponent, facehugging and annihilating them.

  • Armor: Angling your armor is very important, but it should be noted that the Jagdpanzer cannot fire at an enemy while side scraping! If your vehicle is a self-propelled gunthen Sniper View is not available to you, instead you have an SPG-specific aiming mode called Strategic View available.

Historical Info. Home Tankopedia Germany Tank Destroyers III Marder II Add to comparison Vehicle added to comparison Add vehicle configuration to comparison Weight configuration added to comparison Add the vehicle with its basic configuration to comparison Remove vehicle from comparison Add the vehicle with its current configuration to comparison Remove vehicle from comparison. It also has an outstanding camouflage factor and a low profile, making it very easy to hide on the battlefield in order to ambush enemy tanks or snipe undetected. The 4. View range View range of m. I will end it with this beast.

Aeight gives you a top down view onto a section of the battlefield. If your Driver has the Controlled Impact skill, you need to be moving to activate it, anyway. It also has very good mobility which allows you to outpace many mediums around your tier. This is particularly pronounced with howitzer guns with high arcing trajectories, for example that on the T82 HMC. The side and back armor are very thin, so if it is flanked it will be destroyed without mercy. Make sure to read the section about Accuracy and Dispersion as well.

What holds the tank back is poor armor, a large size, low DPM, and mwrder average mobility. Once you unlock the top gun you gain the punch the E deserves and just sweetens the pot since you can now soak up damage and dish it out. The highly sloped armor is still very thin, so distance combat is desired.

The Grille 15 losd the perfect combo of mobility and firepower of tier 10 tank destroyers. It may not be TE3 kind of armour, but it does the job. Most use the auto-loader gun that has good burst potential for a tier 4 light tank. My only problem is that with the "reach out and touch someone" view range, I tend to take shots I probably shouldn't, resulting in a lower average hit rate than most of my other vehicles "You must learn to be more patient, Grasshopper". The real problem is its miserable HP pool and the fact that every 2nd shot will knock your engine out. By default it is accessed by pressing the left Shift key or by zooming in on the target using the mouse wheel. Same reward as inflicting damage for the remaining hitpoints.

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This can be confusing to players in particular next mxrder buildings, because the elevated view point causes the gun to point up the obstacle. You can improve it by training your crew for camouflage or mounting a camouflage net. Tiger Tier 9 The G. Shots viewed by opposing team with the turret facing the origin of the shot from an undiscovered tank:. Overall it plays like many low tier German tanks in that it has bad armor, decent mobility, and good guns. A progressive stat increases with higher skill.

I interpreted the image as if the square was aligned to the map. However if you will take part in a high-tier battle you can bring your team a significant benefit without wot marder ii tips to lose weight firing the gun. Note further that the values displayed in game are just approximations because either the actual values are rounded to the nearest integer, or only the integer part is shown without any rounding. Sources and External Links. The upsides are having a small overall size with a more medium like gun that packs a punch. The drivers view port is the sole weak point here, which is pretty small in itself.

Vehicle Comparison 0 arrow. Wo range View range of m. Clearly a lot of time and effort put into that. Accuracy could be much improved, but you can still hit from a long distance with your fast aiming time option. It works rather good however and the Marder carries enough ammo for that style. Radio however is very important if you want to play a scouting role. In synopsis: When Top Tier without the mm gun : Pick a position from which can provide your Ferdinand not only good cover for the lower glacis, but also has a good view on a choke point.

Be aware that the heavy, sloped armor is increased in effectiveness at range - very few guns with mm penetration or less will penetrate you ever frontally and many guns higher than that also have a good chance of bouncing. Third, artillery will have a feast with you if you are foolish enough to stay still on an open field. I will end it with this beast. Coupled with its high rate of fire and low damage per round, running out of ammunition is a very real possibility. Modules Reset Configuration.

The figure is shown as an average. Sources and External Links. Reload time of the first and second guns on mardeer vehicles. There are some drawbacks to the JT though: the mobility and lack of effective armor. One of the answers were Tank Destroyers. If they come too close, your position should offer a fall back route to take cover.

Another good thing is because of your agility, it is very hard for a medium tank to circle. The EU forum has posted tips and tricks for playing the Marder II tank destroyer which is posted here within the spoiler. Like previous proto-Maus tanks your speed is your limiting factors along with slightly poor gun handling. With it you have decent penetration and DPM for a tier 5 light but struggle facing many heavy tanks tier The grind is not to bad starting off and moving through this tank. Jump to content. Arcade View is the default view mode that you load into battle with.

I wot marder ii tips to lose weight a new award with it the other day: Raider - capture base and remain undetected for the whole match. Jagdpanther : Oh baby! The Alpha of the 88mm is sufficient for the most part against tier 6, 7, and some tier 8 tanks as well, but if it does feel unsatisfactory, the mm is an alternative option. Each shell has a specific damage potential. Its main failings were comparatively thin armor, limited ammunition storage, as well as torsion-bars and drive wheels that were prone to failure due to the increased weight of the Hetzer body on the Type 38 t suspension. Unlike in the other view modes, in strategic mode the aiming circle does adjust to terrain elevation and ballistic trajectory.

Qot you need playing TD. Make sure you have a well-defended position with an escape route, otherwise your enemies will be very happy to pay back what you've done to them. With the shorter reload of the mm gun the JT is capable of running sustained fire on targets in the open, and doing so allows it to rake in more damage overall than the single-shot cannons while simply being a more flexible weapon.

Pros and Cons Pros: Excellent penetration and damage As long as it stays still and behind several shrubs, it is a very sneaky vehicle Huge gun arc - Weigbt on the right side. Radio however is very important if you want to play a scouting role. Spoiler World War II changed the warfare forever. The next six slots are for optional equipment. Production The Marder II came in two major versions. In contrast with the KV-2s which only have a very low view range so they can be easily destroyed. The technical characteristics are displayed for the charged turbine mode.

The Jagdpanther is a very good TD and, mounted with the mm gun, presents a serious threat to all enemies. Another good thing is because of your agility, it wot marder ii tips to lose weight very hard for a medium tank to circle. Sign in anonymously. It has no obvious weak points, aside from the usual downsides of turretless TDs weak side armor, quite helpless if detracked, and so onbut its large profile means you will have a hard time hiding it properly. If I have a bad night in higher tiers. And when tanks entered the war scene, people started looking for different ways to dispose the enemy machines.

Community Forum Software by IP. If that is not an option, keep your distance and wait for opportunities to present themselves, a tier 10 that exposes their side to your from your position can still be penetrated! Marder II.

Note that unlike draw distance limits, spotting range limits are the same in all directions think of a virtual bubble instead of a cube. The HP pool is low though so best try to ambush enemies wot marder ii tips to lose weight get in their sides, you should be fine then and have a lot of fun. Note that your tank does not need to be fully hidden to take advantage of an environment camouflage bonus, the environment only needs to cover all of your visibility checkpoints in the direction of the spotting tank's view range ports for the bonus to apply. Until update 9. Its 15 cm gun is pint point accurate, hits hard at damage, and has excellent DPM. However, the frontal armor is very good even against tier 10 tanks and the top gun packs a strong punch.

In wot marder ii tips to lose weight When Top Tier without the mm gun :. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e. Following at tier 5 is the Pz. If you were playing with ms ping an extremely high pingthen you would have to lead the target by an additional 0. The main downside of this tank is the somewhat low mobility and that you cannot rely on your armor against tanks your tier or above aside from hull down with the top turret. Reducing the impact angle to your target only slightly will exponentially reduce its effective armour thickness and a target that was previously impossible for you to penetrate may suddenly become easy prey. At tier 2 the grind is very quick and painless.

The overall mobility is quite good, although the top speed and reverse speed are fairly low. I certainly had my fair share, so the spall liner comes in handy there. Very nice!!!

Production The Marder II came lkse two major versions. II, and fitted with a powerful gun. The improved system allows the time to be decreased for autoreloading the next shell upon firing the loaded shell when the corresponding indicator is displayed. The technical characteristics are displayed for the charged turbine mode. Please log in to reply.

Marders proved to be good. Jump to content. Basic tactics There are many ways to play Marder II. Art Videos Soundtrack. After a few tries, I gave up on premium ammo. Characteristics are specified for Rapid mode.

Thus the current model configuration is fictitious. You're not particularly fast, nor can you losf very quickly, thankfully however it is a bit more agile than the American T28 of the same tier, so it is not quite as easy to flank. A definite Keeper. Third, artillery will have a feast with you if you are foolish enough to stay still on an open field. As of the 9. I will end it with this beast. Sign In Username or email:.

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